The gacha will feature all the normal “standard” gacha units but will include a boosted chance of pulling the 5★ units:
Gacha period: 3/6 12:00 ~ 3/15 11:59 JST
from Slam Dunk
Type: Strength
Class: All Rounder
Era: 1990’s
Leader Skill: Boost the Attack of Strength and Technique units by a Large amount
Inflict 450% damage to target enemy, if target is Intelligence type inflict another 400% (Cooldown: 50)
Boost main team allies Defence by a Large amount for 4 turns and prevents Fear debuff from your team once (Cooldown: 50)
Heal this unit’s HP by a Large amount and boost this unit’s Attack by Large amount 4 turns (Cooldown: 35)
Negate all damage to the main team once and roll-forward main team skills by 10% (Cooldown: 60)
from Sket Dance
Type: Strength
Class: DPS
Era: 2000’s
Leader Skill: Boost the chance of Critical Hits for Strength units by an Extreme amount
Inflict 400% damage to all enemy supports and chance to Immobilize them, if they have the Student characteristic its guaranteed (Cooldown: 35)
Heal this unit’s HP by a Medium amount and boost this unit’s Defence by a Large amount for 4 turns (Cooldown: 45)
This unit counters all normal attacks for 4 turns and boost this unit’s Attack by a Large amount for 4 turns (Cooldown: 30)
Boost Damage Dealt by a Large amount against enemies with the Student characteristic for 2 turns and inflict 150% damage to all enemy mains (Cooldown: 45 )
from Fist of the North Star
Type: Physical
Class: Tank
Era: 1980’s
Leader Skill: Boost the Defence of Physical units by an Extreme amount
Inflict 400% damage to target enemy and if target enemy is Heart type reduce their Defence by a Large amount (Cooldown: 45)
Inflict 100% damage to target and chance to Seal target Ultimate Attack for 3 turns (Cooldown: 25)
Chance to Stun enemy for 3 turns and reduce target’s Damage Dealt to your main team by an Extreme amount (Cooldown: 35)
Boost the Defence of main team Physical allies by an Extreme amount for 4 turns and roll-back enemy main team cooldowns by 15% (Cooldown: 30)
from Slam Dunk
Type: Strength
Class: DPS
Era: 1990’s
Leader Skill: Boost the Attack of Strength and Technique units by a Large amount
Inflict 600% damage to enemy main team (Cooldown: 40)
400% damage to target, reduce the Damage Dealt by the target by an Extreme amount for 4 turns (Cooldown: 45)
Reduce the Attack of the target by a Large amount for 3 turns, furthermore roll back their cooldowns by 15% (Cooldown: 35)
Boost this unit’s Attack by a Large amount for 4 turns (Cooldown: 30)
If you collect the awakening medals from this event you will be able to Jump Awaken him. The medals are available as stage drops from the event and some will be available in the point exchange.
from Slam Dunk
Type: Strength
Class: DPS
Era: 1990’s
Leader Skill: Boost the Attack of Strength and Technique units by an Extreme amount
Inflict 650% damage to all main team enemies, this attack bypasses defense (Cooldown: 33)
400% damage to target, reduce the Damage Dealt by the target by an Extreme amount for 4 turns (Cooldown: 45)
Reduce the Attack of the target by a Large amount for 3 turns, furthermore roll back their cooldowns by 15% (Cooldown: 35)
Boost this unit’s Attack by a Large amount for 4 turns (Cooldown: 30)
This unit gains +1 normal attacks per turn for 4 turns, this unit also counters all normal attacks for 4 turns (Cooldown: 50)
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