A special event is coming to Ore Collection!
Event Period: 01/01 12:00 ~ 01/16 11:59
This banner will mark the return of 4 of the most powerful, cards in the game to the gacha!
During this banner, the chance of pulling these units at their 5* rarity will be increased!
Alongside this gacha, a new Points Exchange will be opening! The Jump Awakening Medal Exchange will contain medals for the characters:
Also available will be medals and character cards for:
In addition, “Jump Awakening Festival” exclusive missions will be held so you can earn points for this store!
from Video Girl Ai
Type: Intelligence
Class: Support
Era: 1980’s
Leader Skill: Boost the Defence of Intelligence and Physical units by a Large amount
Randomly boost either Attack, Defence or Speed by a Large amount for all allies with the Protagonist characteristic for 4 turns and speeds up the cooldown of their skills by 20% (Cooldown: 50)
Boost the chance of Critical Hits and boost Attack for the main team for 4 turns (Cooldown: 45)
140% damage to target, reduce damage dealt to all allies from said target by an Extreme amount for 3 turns (Cooldown: 40)
+300 Defence to allies with the Protagonist characteristic for 3 turns and prevent 1 status debuff (Cooldown: 40)
Jump Leader Skill: Boost the Defence of Intelligence, Strength and Physical units by a Large amount
Boost the Ultimate Attack Damage of allies with the Protagonist characteristic by a Large amount for 2 turns. Furthermore, roll-forward the cooldown of their skills by 30% and prevent damage to this unit once. (Cooldown: 60)
Allies with the Protagonist characteristic can counterattack normal attacks for 4 turns and main team allies increases their number of attacks by +1 for 4 turns (Cooldown: 55)
Type: Strength
Class: DPS
Era: 1990’s
Leader Skill: Boost the Attack of Strength and Technique units by a Large amount
Deal 600% damage to enemy main team (Cooldown: 40)
400% damage to target, reduce the damage dealt by the target by an Extreme amount (4 turns) (Cooldown: 45)
Reduce the Attack of the target by a Large amount (3 turns), furthermore roll back their cooldowns by 15%. (Cooldown: 35)
Boost this unit’s Attack by a Large amount for 4 turns. (Cooldown: 30)
Jump Leader Skill: Boost the Attack of Strength and Technique units by an Extreme amount
Inflict 650% damage to all main team enemies, this attack bypasses defense (Cooldown: 33)
This unit gains +1 normal attacks per turn for 4 turns, this unit also counters all normal attacks for 4 turns (Cooldown: 50)
from Hunter x Hunter
Type: Technique
Class: All rounder
Era: 1990’s
Leader Skill: Boost the Attack of Technique and Agile units by a Large amount
Prevents status debuffs on this unit for 4 turns, chance to counter normal attacks for 4 turns and for 2 turns there is a chance to negate damage (Cooldown: 60)
Inflict 110% of this units attack in damage to target enemy. Boost this units Defence by large amount for 4 turns (Cooldown: 30)
Reduce the Attack and Defence of the target by a Largeamount for 4 turns, if the target is a member of the ‘Phantom Troupe’ delay target’s cooldowns on their abilities by 80% (Cooldown: 45)
Inflict 400% of this character’s ATK to the target and negate one positive buff on your target (Cooldown: 30)
Jump Leader Skill: Boost the Attack of Technique, Agile and Physical units by a Large amount
If the target is from Hunter x Hunter boost damage against them by an Extreme amount for 2 turns. Inflict 600% of this units Attack in damage to target. Apply bleed state to this unit (500 damage a turn at lv.10) for 2 turns (Cooldown: 20)
Prevent status debuffs from this unit for 6 turns. Increase the number of normal attacks for this unit by +2. Negate all damage aimed at this unit for 4 turns (Cooldown: 80)
from Dragon Ball
Type: Heart
Class: All rounder
Era: 1980’s
Leader Skill: Boost the Attack of Strength and Heart units by a Large amount
Inflict 300% damage to the target enemy and inflict 300% to the enemy main team (Cooldown: 60)
Inflict 150% damage to the enemy main team and reduce target Defence by a Large amount for 4 turns (Cooldown: 45)
Inflict 400% damage to the target enemy and roll back their skill gauge by 20% (Cooldown: 30)
Inflict 300% damage to all Enemy Supports (Cooldown: 40)
Jump Leader Skill: Boost the Attack of Strength, Technique and Heart units by a Large amount
Inflict 600% damage to entire enemy team, roll back entire enemy team skill gauge by 20% (Cooldown: 35)
Increase the Speed and chance of Critical Hits for this unit by an Extreme amount for 4 turns, additionally, increase this units number of normal attacks by +1 for 3 turns (Cooldown: 40)
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